AI Insights · Timothy · April 2022
Top 5 First Person Games Performance in Sweden, Q1 2022
Explore the performance trends of the top 5 first-person games in Sweden during Q1 2022, including metrics on weekly downloads, revenue, and active users.
The first quarter of 2022 saw notable performance trends among the top 5 first-person games in Sweden on a unified platform. Below, we break down the weekly downloads, revenue, and active user metrics for these popular titles.
Minecraft from Mojang experienced a consistent decline in weekly revenue, starting at approximately $27.4K at the end of December 2021 and dropping to around $18.5K by the end of March 2022. Weekly downloads varied, peaking at 1.2K in the final week of December and then fluctuating between 690 and 971 downloads. Weekly active users saw a gradual decrease from 120.6K to 102.9K over the quarter.
Call of Duty®: Mobile by Activision Publishing, Inc. had a mixed performance. The highest weekly revenue was $27.7K in late January, but it fell to $5.6K in mid-March before rebounding to $19.6K by the end of the quarter. Weekly downloads started strong at 3.1K and ended at 1.7K, while weekly active users decreased steadily from 62.1K to 48.9K.
Hunting Clash: Shooting Games from Ten Square Games S.A. showed relatively stable revenue, fluctuating between $3.2K and $4.5K throughout the quarter. Weekly downloads saw a significant drop from 1.7K in early January to 175 by the end of March. Active users also declined from 2.5K to 559 over the same period.
Fishing Clash: Sport Simulator, another title from Ten Square Games S.A., showed variability in weekly revenue, with the highest being $22K at the end of December and the lowest at around $11.2K in mid-January. Weekly downloads were highest at 577 in mid-January and lowest at 151 at the end of December. Active users exhibited a slight decline from 13.7K to 12.1K.
Lastly, Chapters: Interactive Stories by Crazy Maple Studio, Inc. showed a consistent revenue trend, starting at $7.5K at the end of December and ending at $6.8K by the end of March. Weekly downloads ranged from 175 to 296, while weekly active users remained relatively steady, fluctuating around 2.2K to 2.9K.
For more detailed insights and analytics, visit Sensor Tower.